Accepted Papers

We are pleased to share the titles and authors of accepted technical papers (in alphabetical order).

A Low-Fidelity Prototyping Method for Blind Users: A Case Study on Designing Two-Dimensional Tactile Displays

Technical Paper

  • Sara Alzalabny
  • Karin Müller
  • Kathrin Gerling
  • Thorsten Schwarz
  • Bastian Rapp
  • Rainer Stiefelhagen

A Review of 25 Years of Human-Computer Interaction Research on Reading Support Technologies for People with Disabilities Published in the ACM Digital Library

Technical Paper

  • Oliver Alonzo
  • Saad Hassan

A11yShape: AI-Assisted 3-D Modeling for Blind and Low-Vision Programmers

Technical Paper

  • Zhuohao (Jerry) Zhang
  • Haichang Li
  • Chun Meng Yu
  • Faraz Faruqi
  • Junan Xie
  • Gene S-H Kim
  • Mingming Fan
  • Angus Forbes
  • Jacob O. Wobbrock
  • Anhong Guo
  • Liang He

Access Beyond the Score: Understanding Notation Needs and Workflows of Low Vision Musicians

Technical Paper

  • William Christopher Payne
  • Yu Lee An

AccessGuru: Leveraging LLMs to Detect and Correct Web Accessibility Violations in HTML Code

Technical Paper

  • Nadeen Fathallah
  • Daniel Hernández
  • Steffen Staab

Accessibility and Social Inclusivity: A Literature Review of Music Technology for Blind and Low Vision People

Technical Paper

  • Shumeng Zhang
  • Raul Masu
  • Mela Bettega
  • Mingming Fan

“An Old Bastard in Bright Orange Satin!”: Zuzenna’s Aphasia Diary And Lessons Learned from DIY Augmentative and Alternative Communication

Technical Paper

  • Humphrey Curtis
  • Filip Bircanin
  • Timothy Neate

“As Someone Who is Disabled, I am so thankful for Sex Work”: Alternative Approaches to Access Among Disabled Sex-Workers

Technical Paper

  • Jay Rodolitz
  • Vaughn Hamilton
  • Madiha Tabassum
  • Ada Lerner
  • Megan Hofmann

“Before, I Asked My Mom, Now I Ask ChatGPT”: Visual Privacy Management with Generative AI for Blind and Low-Vision People

Technical Paper

  • Tanusree Sharma
  • Yu-Yun Tseng
  • Lotus Zhang
  • Ayae Ide
  • Kelly Avery Mack
  • Leah Findlater
  • Danna Gurari
  • Yang Wang

Benchmarking PDF Accessibility Evaluation: A Dataset and Framework for Assessing Automated and LLM-Based Approaches for Accessibility Testing

Technical Paper

  • Anukriti Kumar
  • Tanushree Padath
  • Lucy Lu Wang

Benthic: Perceptually Congruent Structures for Accessible Charts and Diagrams

Technical Paper

  • Catherine Mei
  • Josh Pollock
  • Daniel Hajas
  • Jonathan Zong
  • Arvind Satyanarayan

Beyond Accessibility: Understanding the Ease of Use and Impacts of Digital Collaboration Tools for Blind and Low Vision Workers

Technical Paper

  • Taslima Akter
  • Aparajita S Marathe
  • Darren Gergle
  • Anne Marie Piper

Beyond Beautiful: Embroidering Legible and Expressive Tactile Graphics

Technical Paper

  • Margaret Ellen Seehorn
  • Claris Winston
  • Bo Liu
  • Gene S-H Kim
  • Emily White
  • Nupur Gorkar
  • Kate S Glazko
  • Aashaka Desai
  • Jerry Cao
  • Megan Hofmann
  • Jennifer Mankoff

Beyond Individual Accommodations: The Collaborative Practices of ADHD Students in Post-Secondary Education

Technical Paper

  • Vitica X Arnold
  • Aehong Min
  • Clarisse Bonang
  • Sohyeon Park
  • Gillian R Hayes
  • Anne Marie Piper

CapTune: Adapting Non-Speech Captions With Anchored Generative Models

Technical Paper

  • Jeremy Zhengqi Huang
  • Caluã de Lacerda Pataca
  • Liang-Yuan Wu
  • Dhruv Jain

CARTGPT: Real-Time Correction of CART Captions Using Large Language Models

Technical Paper

  • Liang-Yuan Wu
  • Andrea Kleiver
  • Dhruv Jain

Characterizing Collective Efforts in Content Sharing and Quality Control for ADHD-relevant Content on Video-sharing Platforms

Technical Paper

  • Hanxiu ‘Hazel’ Zhu
  • Avanthika Senthil Kumar
  • Sihang Zhao
  • Ru Wang
  • Xin Tong
  • Yuhang Zhao

Characterizing Smart Home Technology Usage Among Users with Disabilities through Reddit

Technical Paper

  • Rebecca Moore
  • Jason Wiese

Characterizing Visual Intents for People with Low Vision through Eye Tracking

Technical Paper

  • Ru Wang
  • Ruijia Chen
  • Anqiao Erica Cai
  • Zhiyuan Li
  • Sanbrita Mondal
  • Yuhang Zhao

Co-Designing Culturally Grounded Mobile Health Games for Hypertension Management in Indigenous Communities

Technical Paper

  • Alison Graham
  • Tochukwu Arinze Ikwunne
  • Jared Duval

Conversational Voice User Interfaces Supporting Individuals with Down Syndrome: A Literature Review

TACCESS Article

  • Franceli L. Cibrian
  • Concepción Valdez
  • Lauren Min
  • Vivian Genaro Motti

CoSignPlay: A Collaborative Approach to Learning Non-Manual Signs in ASL for Hearing Families with Deaf Children

Technical Paper

  • Xuanyu Liu
  • Hsin-Le Cheng
  • Guillaume Chastel
  • Margaret Chastel
  • Zhen Bai

Crippin’ WhatsApp’s Interaction Design: Learnings from the blind/visually impaired users of India

Technical Paper

  • Hrittika Bhowmick
  • Atharva Shrivastava
  • Sandeep Ysp
  • Shilpaa Anand
  • Dipanjan Chakraborty

CuCap: Comparative Analysis of Customized Captioning between North American and South Korean d/Deaf and Hard‑of‑Hearing Users

Technical Paper

  • Caluã de Lacerda Pataca
  • SooYeon Ahn
  • Suhyeon Yoo
  • JooYeong Kim
  • Khai N. Truong
  • Jin-Hyuk Hong
  • Roshan L Peiris
  • Matt Huenerfauth

DescribePro: Collaborative Audio Description with Human-AI Interaction

Technical Paper

  • Maryam S Cheema
  • Sina Elahimanesh
  • Samuel Martin
  • Pooyan Fazli
  • Hasti Seifi

Designing an Accessible Mobile Makerspace with an Intellectual Disability Support Organisation: Insights from a Co-Design Approach

Technical Paper

  • Jacqueline Johnstone
  • Madhuka Nadeeshani
  • Troy McGee
  • Kirsten Ellis
  • Swamy Ananthanarayan

Designing for Attention: Evaluating an Affordable Immersive VR Platform for Neurodiverse Children

Technical Paper

  • Mirko Gelsomini
  • Nicolò La Porta
  • Francesca Fusco
  • Michela Papandrea

Designing for Colour Vision Deficiency: A Scoping Review of Resources That Support Designers in Choosing Accessible Colours

Technical Paper

  • Connor Geddes
  • Edward Curran Eggertson
  • Jonathan Sutton
  • Garreth W. Tigwell

Designing with Tensions: Understanding Professionals’ Needs in Integrating AI Chatbots for Wheelchair Assessment Services in Low- and Middle-Income Countries

Technical Paper

  • Wen Mo
  • Aneesha Singh
  • Amid Ayobi
  • Catherine Holloway

Disclosure of Neurodivergence in Software Workplaces: a Mixed Methods Study of Forum and Survey Perspectives

Technical Paper

  • Kaia Newman
  • Sarah Snay
  • Madeline Endres
  • Manasvi Parikh
  • Andrew Begel

Do you overreact to pressure, blow things out of proportion?: An‑ADHD-Centered Critical Review of Emotional Dysregulation‑Measures

Technical Paper

  • Deepak Giri
  • Júlia Hellín López
  • Celeste Campos-Castillo
  • Megh Marathe

Engaging Visually Impaired People in Science Museums Through an Immersive Workshop: Practices, Challenges, and Opportunities

Technical Paper

  • Xiyue Wang
  • Seita Kayukawa
  • Hironobu Takagi
  • Chieko Asakawa

Examining Age-Bias and Stereotypes of Aging in LLMs

Technical Paper

  • Sherwin Dewan
  • Ismail Shaikh
  • Connie Shaw
  • Abhilash Sahoo
  • Akshita Jha
  • Alisha Pradhan

Expanding Norms, Negotiating Bodies: How Artists with Disabilities Perceive and Use Creative Tools

Technical Paper

  • Miriam Brody
  • Izabella Rodrigues
  • Jane L E
  • Jingyi Li

Exploring AI-Fabrication in Shaping the Future of DIY-AT Design: Insights from Makers

Technical Paper

  • Leila Aflatoony
  • Mixuan Li
  • Yiyun Zhang
  • Irene Jacob
  • Shujian Xu
  • Ziqi Tang
  • Andre Grossberg

Exploring Blind and Low-Vision Youth’s Digital Access Needs in School: Toward Accessible Instructional Technologies

TACCESS Article

  • Natalie L. Shaheen

Exploring Collaboration to Center the Deaf Community in Sign Language AI

Technical Paper

  • Rie Kamikubo
  • Abraham Glasser
  • Alex X Lu
  • Hal Daumé III
  • Hernisa Kacorri
  • Danielle Bragg

Exploring Disability Culture Through Accounts of Disabled Innovators of Accessibility Technology

Technical Paper

  • Aashaka Desai
  • Jennifer Mankoff
  • Richard E. Ladner

Exploring Object Status Recognition for Recipe Progress Tracking in Non-Visual Cooking

Technical Paper

  • Franklin Mingzhe Li
  • Kaitlyn Ng
  • Bin Zhu
  • Patrick Carrington

Exploring Shared Augmented Reality for Low-Vision Training of Activities of Daily Living

Technical Paper

  • Yong-Joon Thoo
  • Karim Aebischer
  • Nicolas Ruffieux
  • Denis Lalanne

Exploring the Usability of Gaze-based Mobile Communication in Ghana

Technical Paper

  • Victoria Austin
  • Gifty Ayoka
  • Giulia Barbareschi
  • Richard Cave
  • Catherine Holloway

FocusView: Understanding and Customizing Informational Video Watching Experiences for Viewers with ADHD

Technical Paper

  • Hanxiu ‘Hazel’ Zhu
  • Ruijia Chen
  • Yuhang Zhao

From Cluttered to Clear: Improving the Web Accessibility Design for Screen Reader Users in E-commerce With Generative AI

Technical Paper

  • Yaman Yu
  • Bektur Ryskeldiev
  • Ayaka Tsutsui
  • Matthew Gillingham
  • Yang Wang

From Screen Reading to “Scene Reading” in SceneVR: Touch-Based Interaction Techniques for Use in Virtual Reality by Blind and Low-Vision Users

Technical Paper

  • Melanie Jo Kneitmix
  • Jacob O. Wobbrock

Generative AI for Teachers with Vision Impairments in the Global South: A Bridge Too Far?

Technical Paper

  • Manohar Swaminathan
  • Tarini Naik

GestureVoice: Enabling Multimodal Text Editing for Blind Users Using Gestures and Voice

Technical Paper

  • Prerna Khanna
  • Monalika Padma Reddy
  • IV Ramakrishnan
  • Xiaojun Bi
  • Aruna Balasubramanian

Helping or Homogenizing? GenAI as a Design Partner to Pre-Service SLPs for Just-in-Time Programming of AAC

Technical Paper

  • Cynthia Zastudil
  • Christine Holyfield
  • Christine Kapp
  • Kate Hamilton
  • Kriti Baru
  • Liam Newsam
  • June A. Smith
  • Stephen MacNeil

How Accessible are Virtual Reality Freehand Gestures? Understanding Barriers for Users with Upper Limb Motor Impairments

Technical Paper

  • Lauren Pococke
  • Crescent Jicol
  • Christof Lutteroth
  • Christopher Clarke

How Can Assistance and Its Disclosure Promote Fairness in Inclusive Esports?

Technical Paper

  • Shuto Sako
  • Tomoki Ikeda
  • Ryosuke Aoki
  • Akihiro Miyata

“I Felt Like I Was in a Fishbowl”: Lived Experience with Telepresence and Non-Visible Disabilities in Higher Education

Technical Paper

  • Hanlin Zhang
  • Yifan Feng
  • Adam Walker
  • Jennifer A. Rode

“I Want to Connect, But...: Exploring Socially Isolated Older Adults’ Views on Social Engagement and Technology for Connecting

Technical Paper

  • Chia Hsin (Josette) Lee
  • Rachana Nataraj
  • Aqueasha Martin-Hammond

Image Recognition Tools for Blind and Visually Impaired Users: An Emphasis on the Design Considerations

TACCESS Article

  • Sandra Fernando
  • Chiemela Ndukwe
  • Bal Virdee
  • Ramzi Djemai

In Sync: Exploration of a Multi-sensory Artefact for Dance Accessibility with People who are Blind or Have Low Vision and Dance Teachers

Technical Paper

  • Madhuka Thisuri De Silva
  • Jim Smiley
  • Leona M Holloway
  • Sarah Goodwin
  • Matthew Butler

International Guidelines for Photosensitive Epilepsy: Gap Analysis and Recommendations

TACCESS Article

  • J. Bern Jordan
  • Gregg C. Vanderheiden

Investigating “Touch and Talk” for Blind and Low Vision People: Science Communication Assistance Through Exploring Multiple Tactile Objects

Technical Paper

  • Ayaka Tsutsui
  • Xiyue Wang
  • Hironobu Takagi
  • Chieko Asakawa

It was Mentally Painful to Try and Stop: Design Opportunities for Just-in-Time Interventions for People with Obsessive-Compulsive Disorder in the Real World

Technical Paper

  • Ru Wang
  • Kexin Zhang
  • Yuqing Wang
  • Keri Brown
  • Yuhang Zhao

Leveraging Dynamic Audio-Tactile UIs to Assist Visually Impaired Users in Exploring Line Charts through Tactile Graphic Readers

Technical Paper

  • Gaspar Ramôa
  • Karin Müller

Making and Accessibility: A Systematic Literature Review on the Multilayered Dimensions of Accessible Making

TACCESS Article

  • Saquib Sarwar
  • David Wilson

Making Lecture Videos Accessible for Students who are Blind or have Low Vision through AI-Assisted Navigation and Visual Question Answering

Technical Paper

  • Katharina Anderer
  • Karin Müller
  • Lukas Strobel
  • Matthias Wölfel
  • Jan Niehues
  • Kathrin Gerling

Minor Resistance: The Everyday Politics and Power Dynamics of Assistive Technology Adoption

Technical Paper

  • Stacy Hsueh
  • Danielle Van Dusen
  • Anat Caspi
  • Jennifer Mankoff

Modeling Accessibility: Characterizing What We Mean by “Accessible”

Technical Paper

  • Kelly Avery Mack
  • Jesse J Martinez
  • Aaleyah Lewis
  • Jennifer Mankoff
  • James Fogarty
  • Leah Findlater
  • Heather D. Evans
  • Cynthia L Bennett
  • Emma J McDonnell

More than One Step at a Time: Designing Procedural Feedback for Non-visual Makeup Routines

Technical Paper

  • Franklin Mingzhe Li
  • Akihiko Oharazawa
  • Chloe Qingyu Zhu
  • Misty Fan
  • Daisuke Sato
  • Chieko Asakawa
  • Patrick Carrington

MouseClicker: Exploring Tactile Feedback and Physical Agency for People with Hand Motor Impairments

TACCESS Article

  • Atieh Taheri
  • Carlos Gilberto Gomez-Monroy
  • Vicente Borja
  • Misha Sra

Navigating STEM Doctoral Programs with ADHD: Barriers, Workflow Challenges, and Adaptive Strategies

Technical Paper

  • Paul Ezeamii
  • Kristen Shinohara

NeuroBridge: Using Generative AI to Bridge Cross-neurotype Communication Differences through Neurotypical Perspective-taking

Technical Paper

  • Rukhshan Haroon
  • Kyle Wigdor
  • Katie Yang
  • Nicole Toumanios
  • Eileen T Crehan
  • Fahad Dogar

One Does Not Simply ‘Mm-hmm’: Exploring Backchanneling in the AAC Micro-Culture

Technical Paper

  • Tobias M Weinberg
  • Claire O’Connor
  • Ricardo E. Gonzalez Penuela
  • Stephanie Valencia
  • Thijs Roumen

Probing the Gaps in ChatGPT’s Live Video Chat for Real-World Assistance for People who are Blind or Visually Impaired

Technical Paper

  • Ruei-Che Chang
  • Rosiana Natalie
  • Wenqian Xu
  • Jovan Zheng Feng Yap
  • Anhong Guo

PunchPulse: A Physically Demanding Virtual Reality Boxing Game Designed with, for and by Blind and Low-Vision Players

Technical Paper

  • Sanchita S. Kamath
  • Omar Khan
  • Anurag Choudhary
  • Jan Meyerhoff-Liang
  • Soyoung Choi
  • JooYoung Seo

Rethinking Productivity with GenAI: A Neurodivergent Students’ Perspective

Technical Paper

  • Hira Jamshed
  • Mustafa Naseem
  • Venkatesh Potluri
  • Robin N. Brewer

Small Devices, Large Changes: Investigating the Impact of a University-Government 3D-Printed Assistive Technology Program on Residents with Disabilities

Technical Paper

  • Krystal Yangmengzi Zhang
  • Erin Higgins
  • Agnny Vannessa Morant
  • Foad Hamidi

Smart Glasses for CVI: Co-Designing Extended Reality Solutions to Support Environmental Perception by People with Cerebral Visual Impairment

Technical Paper

  • Bhanuka Gamage
  • Nicola McDowell
  • Dijana Kovacic
  • Leona Holloway
  • Thanh-Toan Do
  • Arthur James Lowery
  • Nicholas Price
  • Kim Marriott

Social Media Apps: A Paradigm for Examining Usability of Mobile Apps for Working Age Adults with Mild-Moderate Cognitive Disabilities

TACCESS Article

  • Morris Huang
  • Greg McGrew
  • Cathy Bodine

Sonic Agency: A Group Autoethnography of Technology-mediated Performance Practice by Deaf and Hard of Hearing Musicians

Technical Paper

  • Doga Cavdir
  • Dillion Simone
  • Myles de Bastion
  • Shawn Trail
  • Nate Hergert

SoundNarratives: Rich Auditory Scene Descriptions to Support Deaf and Hard of Hearing People

Technical Paper

  • Liang-Yuan Wu
  • Dhruv Jain

Surfacing Variations to Calibrate Perceived Reliability of MLLM-generated Image Descriptions

Technical Paper

  • Meng Chen
  • Akhil Iyer
  • Amy Pavel

Tactile Data Comics: Combining Step-by-step Presentation of Tactile Graphics with Verbal Narration for the Blind and Visually Impaired

Technical Paper

  • Yang Jiao
  • Ruoting Sun
  • Rong Luo
  • Xiwen Yao
  • Xinran She
  • Kotaro Hara
  • Yuewen Zhang
  • Xinyi Fu

Task Mode: Dynamic Filtering for Task-Specific Web Navigation using LLMs

Technical Paper

  • Ananya Gubbi Mohanbabu
  • Yotam Sechayk
  • Amy Pavel

The Fears, The Hopes, The Oscillations: A Critical Analysis of Tech Startups Targeting Autism

Technical Paper

  • Yihe Wang
  • Bhavani Seetharaman
  • Rosemary Steup
  • Norman Makoto Su
  • Kathryn E. Ringland

Toward a Multi-layer Framework to Assess the Quality of Life Impact of Smartphones as Assistive Technology for People with Sensory Disabilities in Kenya

Technical Paper

  • Maryam Bandukda
  • Lan Xiao
  • Giulia Barbareschi
  • Philip Oyier
  • Henry Athiany
  • Wallace M Karuguti
  • Mwangi J Matheri
  • Victoria Austin
  • Catherine Holloway

Toward a taxonomy of negative outcomes from the use of AI-driven systems for people with disabilities

Technical Paper

  • Krishna Venkatasubramanian
  • Haven Hardie
  • Tina-Marie Ranalli

Trying to Piece It Together: Exploring Accessible Error Detection in Emerging Privacy Techniques With Blind People

Technical Paper

  • Rahaf Alharbi
  • Angela D Cheong
  • Jaylin Herskovitz
  • Robin N. Brewer
  • Sarita Schoenebeck

Understanding Accessibility for Physically Disabled Users in VR: Interplay of Physical, Digital, and Experiential Layers

Technical Paper

  • Marvin Wolf
  • Kathrin Gerling
  • Dmitry Alexandrovsky
  • Merlin Steven Opp
  • Jan Ole Rixen

Understanding How Visually Impaired Players Socialize in Mobile Games

Technical Paper

  • Zihe Ran
  • Xiyu Li
  • Qing Xiao
  • Yanyun Wang
  • Franklin Mingzhe Li
  • Zhicong Lu

Understanding Human-AI Misalignment in LLM-Based Job-Seeking Support for Neurodivergent Users

Technical Paper

  • Kaely Hall
  • Marcus Ma
  • Xinyue Zhang
  • Vedant Das Swain
  • Jennifer G Kim

Understanding the Video Content Creation Journey of Creators with Sensory Impairment in Kenya

Technical Paper

  • Lan Xiao
  • Maryam Bandukda
  • Franklin Mingzhe Li
  • Mark Colley
  • Catherine Holloway

VeasyGuide: Personalized Visual Guidance for Low-vision Learners on Instructor Actions in Presentation Videos

Technical Paper

  • Yotam Sechayk
  • Ariel Shamir
  • Amy Pavel
  • Takeo Igarashi

Vibration Or Voice? Enhancing EQ Information Accessibility for Blind Music Producers with Haptics

Technical Paper

  • Christina Karpodini
  • Tychonas Michailidis
  • Chris Creed
  • Tony Stockman
  • Ian Williams

VizXpress: Towards Expressive Visual Content by Blind Creators Through AI Support

Technical Paper

  • Lotus Zhang
  • Zhuohao (Jerry) Zhang
  • Gina Clepper
  • Franklin Mingzhe Li
  • Patrick Carrington
  • Jacob O. Wobbrock
  • Leah Findlater

Where Can I Park? Understanding Human Perspectives and Scalably Detecting Disability Parking from Aerial Imagery

Technical Paper

  • Jared Hwang
  • Chu Li
  • Hanbyul Kang
  • Maryam Hosseini
  • Jon E. Froehlich

XRMusic4VIP: Enabling Simultaneous Sheet Music Reading and Playing for Visually Impaired Musicians through Extended Reality

Technical Paper

  • Julia Anken
  • Delia Blaess
  • Karin Müller